Interest survey

An interest survey was conducted with 23 teenagers who frequent KL Krashpad to find out their areas of interest, the kind of workshops they are interested in, and when they are available.

Lesson: We expected more teenagers but it could be because we did not put up a notice and relied on social workers at Krashpad to tell the teens.

Activity Plan
Total time: 30mins

1) Name-memorizing game
Group forms a circle, standing. Person #1 starts by saying his/her name, eg. Faizal. Then, person #2 continues by first saying person #1’s name then his/her name, eg. Faizal, Siti. Then person #3 continues by saying person #1, #2, and then his/her name, eg. Faizal, Siti, Sara. It keeps going until everyone takes a turn. Once a round is complete, repeat the string of names but this time, starting with a new person #1.

2) Zip, Zap, Boing game (FR’s version)
Group forms a circle, standing. Facilitator explains there are 3 type of actions – Zip, Zap, Boing.

Facilitator demonstrates action for ‘Zip’ – swing left hand to point to the right while saying aloud ‘Zip!’. Everyone imitates. Facilitator explains that if one person does a ‘Zip’, the person on the right side will be responsible to continue the next action. Everyone tries ‘Zipping’, starting with one person, and creating a domino effect.

Then, facilitator demonstrates action for ‘Zap’ – swing right hand to point to the left while saying aloud ‘Zap!’. Everyone imitates. Facilitator explains that if one person does ‘Zap’, the person on the left side will be responsible to continue the next action. Everyone then tries doing a round of ‘Zapping’, starting with one person and creating a domino effect.

Lastly, facilitator demonstrates action for ‘Boing’ – a shooting gesture while saying aloud ‘Boing!’. Everyone imitates. Facilitator explains that when a person ‘Boings’ you, you are responsible for the next action. Boings can be done to anyone in the circle except those beside you.

The game is very fast-paced, and can be very confusing. The objective of the game is to not make the wrong move! Person who does the wrong move or says the wrong word must sit down. Game ends when the last 2 is standing.

3) Facilitators explain objective of today’s survey – to gauge their interest so we can bring in more programs into the centre.

4) Paper surveys and pens are distributed

5) End

VIEW RESULTS HERE

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